3d Coat is a program that combines voxels modeling, texturing, pixel-based, textured by “microvertex” and a tool for retopology. Although the voxel modeling is not up to ZBrush or Mudbox, texturing and retopology are easy to use and have very good performance.
Unlike other packages like BodyPaint 3D or Deep Paint 3d, the interface is most similar to work with Photoshop or Paint Shop Pro, has a system of layers, masks and is relatively easy to create custom brushes. Additionally it is possible to paint on the color texture, specular map, normal and / or moving with 3D preview.
The tool allows for its part retopology “draw” polygonal models on high resolution models, in order to generate a low poly that can be used for games (using projection texture). This is faster and easier than to redo the manual polygonal model, which conforms to the proportions and high poly surface. Read the rest of this entry »